A Forest at Night Time

An interactive game using the Wiimote, Arduino, and Processing.


A Forest at Night Time is an interactive game made for a college assignment in a Digital Signal Processing course. In the original version a player points with a Wiimote at the screen to shine a spotlight on it, and has to find animals that are hidden. If the animals are found the player can click the 'A' button on the Wiimote to hear what sound it makes, and lock the sound so it will keep playing by pressing a foot pedal connected to an Arduino. In this way he/she can combine several animal sounds by finding and locking them, and create 'animal music'. 

The adapted version shown in this video features mouse clicks and keys being pressed to find and activate the different animals.